Post by mal on Jan 7, 2011 13:59:46 GMT -5
Away Team Weapons & Gear
The Jaffa armor presented diffulties to normal gunfire. The m32 40mm grenade launcher was a solution. It is capable of armor piercing, explosive, white phosphorus, and other standard varieties of shells. A new shell was developed by Taser. Special shells which shock the target with either lethality or stunning force. Insulated armor is circumvented by a piercing titanium barb on the tip. The taser cartridge has an effective range of 200 feet.
Alternately an M249 machine gun can be taken. Sidearms are by choice, but personnel are requested to have one with a suitable silencer/flash suppression device.
The stun baton can be used as a club, or to electrically stun opponents.
A plastic sniper rifle with a folding stock - shown without the silencer attachment.
Armor
Armor has been issued which while not overly effective vs staff weapons, it will probably give considerable protection vs aliens with primitive weapons. It is incredibly lightweight, and made of special plastics with diamond like carbon strings.
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Recently, Alternity has acquired Zat guns and staff weapons. These are being adapted to be made into M32 form.
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More advanced weapons should not be allowed to be kept for more than one adventure, or should be the type that cannot be duplicated (ie: if a sarcophogus is captured, Alternity can't start manufacturing them, etc).
The Goa'ould normally have a technological advantage.